Shelters

Blood Holders has a system of shelters or "lands" that grant multiple benefits.

At the beginning of the game in the "Click to Earn" phase, each shelter will define the number of weapons a Holder can have in defensive use (Staking) and the probability of being attacked by zombies (Staking Interruption).

In the following game modes these shelters will allow to host other Holders and be helped by them in combat. (Scholarship System)

  1. Tent: This is the basic shelter provided free of charge by Alive, every Holder has one. This tent allows you to defend your shelter with a weapon (Staking). Being so small it does not allow you to shelter any other Holder (Scholarship System). It has a daily chance of being attacked of 50%.

  2. Hut: The hut allows defense with 2 weapons. It can give shelter to another Holder, who can carry out the daily missions ordered by Alive in place of the owner. It has a daily chance of being attacked by 30%.

  3. Safehouse: Some Holders reside in apartments where they are much more protected against zombie attacks. This shelter allows the defense with 3 weapons and allows to host 2 more Holders in it. It has a daily chance of being attacked of 15%.

  4. Bunker tower: Only a few Holders have the privilege of residing in the safest shelter built by humans, the bunker, which also has a fortified tower. It allows defense by means of 4 weapons and accommodates 3 other Holders. It has a daily chance of being attacked of 5%.

The shelters will be available in the NFT Presale and in future auctions organized by Alive.

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